This slot is unused. First-pass editing is disabled for empty slots so we do not invent missing game-state data.
General
Location is read-only in this pass because changing it safely also requires matching position, layer and save-preview fields.
Party Formation
Formation entries beyond the party count are left untouched by the editor.
Equipment IDs
Equipment lists are filtered to items that character can equip.
Techniques
Inventory
30 slots for weapons, armor, and accessories.
30 slots for recovery, support, battle, and miscellaneous items.
15 slots for keys, cards, flags, and other special items.